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Pyraminx corner first algorithms Printable Version

L3E (Last 3 Edges)

For simplicity, we assume the corner block is already aligned with the bottom layer, and no B or B' is needed. We also assume tips are solved for better visualization.
During an actual solve, the tips and alignment of corner and the bottom layer could be done before L3E or after.

WO


One Flip


Nutella


Oka

For Oka's method, first solve the corners using the empty slot, in the style of e.g. RDw'R'Dw'R

The following algorithms assume centers are already solved.


Keyhold